var n;
Object.defineProperty(exports, "__esModule", {
  value: true
});
exports.ScheduleMgr = undefined;
var EvenType = require("AA_EvenType");
var EventManager = require("AA_EventManager");
var SingletonManager = require("AA_SingletonManager");
var c = function (e) {
  function t() {
    return null !== e && e.apply(this, arguments) || this;
  }
  __extends(t, e);
  t.prototype.update = function (e) {
    EventManager.EventMgr.dispatchEvent(EvenType.EVENT_TYPE.Game_Update, e);
  };
  return t;
}(SingletonManager.SingletonMgr);
exports.ScheduleMgr = c.getInstance();